Cloud-based platform to aid emergency reponse wins Ireland’s first ever energy hackathon

An innovative cloud-based platform to alert and coordinate emergency response units to potential risks on the electricity network during storms has won the ESB Big Energy Hack, Ireland’s first ever energy hackathon.

2016 Big Energy Hack Winner

The real-time solution, created by the Cloud Command team allows emergency services such as the Gardai, fire services, hospitals and state agencies share information such as the precise location of damaged network, leading to better coordination during times of crisis.

The judging panel were highly impressed with the scale and ambition of all the ideas generated by 150 hackers, who formed into ten teams over the course of the weekend.

The second prize went to the JOLT team, who developed a technology using social media platforms to identify the cost of electricity homes are using and help consumers save money in real time.

Meanwhile, the third prize was awarded to the SPOT team, who devised the concept of parking sensors to manage designated Electric Vehicles charging spots.

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Introducing X_Site:  ESB’s off-site Innovation Hub

 

At the start of 2016, ESB launched X_Site, an off-site innovation hub where radical or potentially disruptive ideas to todays’ existing businesses can be further developed into proven business concepts.

ESB, like all traditional utility companies across the world, is trying to explore new avenues for growing its business. It will reflect an operating environment with increased competitive pressures and new opportunities associated with emerging technologies, business models and changing customer requirements.

X_Site is located at Dogpatch Labs, CHQ Building, Dublin 1. Dogpatch Labs is a leading technology hub in Ireland with a mix of tenants including start-ups, IDA backed companies and established corporate organisations.

Project teams at X_Site will embrace the innovative culture and ecosystem at Dogpatch Labs. The team will learn the agile techniques that start-up companies follow to quickly co-create and prototype new business propositions in conjunction with customers. 

When X_Site projects reach the stage where business case has been proven, a decision will be  taken as to whether the follow-on business growth activities will take place at X_Site or back in the main business environment within ESB. 

Where a new business proposition is not considered to be viable, that project at X_Site will be discontinued quickly and all learnings captured for future business opportunity development.

It is anticipated that projects at X_Site will be of typically three to six months in duration, comprising small teams of two to three people. ESB Innovation will communicate with each part of the business to further the identification of new business propositions for consideration at X_Site.